Matthew North - Portfolio - Multiplayer Tech Demo

Multiplayer Tech Demo Title.avif

Project Information

Description

This project is a tech preview for networked multiplayer games. It was an experiment to learn lower level networking without the use of libraries that handles connections, disconnections, latency mitigations, etc.

Timeline

Apr 2023
3 days

Engine

Unity
C#

Team

None

Work Description

  • Implemented networking via C# NET sockets.
  • Implemented a chat system, a lobby system, the ability to support up to 255 clients at a time.
  • Implemented predictive movement with dead reckoning.